D&D team backtracks over proposed digital-tool changes after fan outcry

Last week Dungeons & Dragons publisher Wizards of the Coast rolled out a controversial changelog for the iconic tabletop role-playing game’s digital toolset. In it, the Hasbro-owned company stated that the launch of its revised 5th edition ruleset would require byzantine workarounds to keep legacy content functioning properly inside the app. Then, late Sunday night, Wizards issued a near total about-face, stating that the workaround would no longer be necessary

The platform in question is D&D Beyond, a web-based resource and app for players and Dungeon Masters alike that includes fully functional character sheets and automated dice rolling. The changelog indicated that some 2014-era content, including magic items and spells, would need to be rebuilt by players essentially by hand in order to be compatible with the 2024-era toolset. Now Wizards has indicated that’s no longer the case.

“We heard your feedback loud and clear and thank you for speaking up,” reads the statement, which was attributed to The D&D Studio. “Our excitement around the 2024 Core Rulebooks led us to view these planned updates as welcome improvements and free upgrades to existing content. We misjudged the impact of this change, and we agree that you should be free to choose your own way to play.”

According to the update, players who only have access to the Player’s Handbook (2014) “will maintain their character options, spells, and magical items in their character sheets.” That means older items with newer versions in the Player’s Handbook (2024) will no longer need to be recreated as homebrew content to be functional on D&D Beyond. That should save everyone – especially already over-worked DMs – lots of headaches. 

Furthermore, players who have purchased a digital license for both 2014 and 2024 materials “can select from both sources when creating new characters.” 

“Players will not need to rely on Homebrew to use their 2014 player options,” the D&D Studio continued, “including spells and magic items, as recommended in previous changelogs.”

The course correction recalls another recent, high-profile incident, namely the OGL fiasco. That’s when vociferous fan outcry led Wizards to roll back proposed changes to the iconic game’s licensing structure. The episode backfired, and led to a surge in sales of other game systems.

Polygon has reached out to Wizards for additional comment and clarification. You can find the entire post, which includes additional information, on the D&D Beyond website. It has also been appended to the rolling changelog.

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