How, against all expectations, The Outlast Trials has made my very stressful summer a bit more manageable

My summer has been a bit miserable so far. Work is (somehow) good. Personal relationships are going well. But everything else has either kind of sucked or felt exhausting. In this situation, you’d think I’d be checking out something calm like Stardew Valley (yes, I’ve yet to touch it) outside of my work commitments. Think again: I started playing The Outlast Trials.

I can’t speak about its early access period nor the transition into 1.0 earlier this year, as I’ve just jumped into it this week for the first time. Part of me was curious about both the game and its seasonal model, but one funny thing about my brain is that it’s traditionally thrived in stressful games the more stressed I’ve been in real life. That’s how I now find myself looking around for keys inside rotting corpses and hiding in closets from grossly deformed freaks.

This might need a bit more background without getting into specifics (as this isn’t a blog post): Sometimes it’s hard to juggle a lot of stuff all at once, and chances are you either break down or become bitter. But you can also just keep plodding along, waiting for the storm to pass. As stated before, my life is good right now, but I’ve got that fatal weakness of worrying too much about those close to me. Also, experience has shown me bad stuff tends to come bundled together. So, yeah, you can guess how things have been recently. As a direct result, I’ve put too much weight on my figurative shoulders while, well, plodding along.

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