When you’ve made some of the biggest games on the planet, juggling budgets of millions of dollars and selling millions of copies, what comes next?
For David Vonderhaar it was nearly a year off in an RV with his dog; but then he decided to do it all again – only on his terms this time around.
After stepping away from Treyarch, where he served as multiplayer design director on the legendary Call of Duty: World at War before moving up to studio design director on the subsequent Black Ops franchise, Vonderhaar is now ramping up a new studio, BulletFarm, under the banner of NetEase Games.