“We all dream of being able to one day make a Star Wars game” How Ubisoft locked down the Star Wars license for Star Wars Outlaws

Star Wars Outlaws is looking to be an exciting new addition to Ubisoft and Massive’s catalogue, but according to creative director Julian Gerighty, its existence stemmed from a single conversation at E3 2018.

Written up by gamesindustry.biz’s Christopher Dring who interview Gerighty, the conversation took place in a nearby cafe to the Division 2 showcase at The Orpheum Theater. Ubisoft Massive’s managing director – David Polfeldt – was there “chit-chatting” with Disney with hopes of establishing a business relationship between the companies.

Gerighty states to GI.biz, “”They had a shortlist of developers that they wanted to work with, and Massive happened to be on that list […] David was very enthusiastic about that relationship, too.” He continues, “I wasn’t sure we were going to work on Star Wars. It could have been other Disney properties. But inside each one of us, we all dream of being able to one day make a Star Wars game. So that was the origin point.”

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