Tag: Xbox Series X/S

Gotham Knights developer responds to Barbara Gordon criticism

Gotham Knights developer responds…

Gotham Knights’ development team has addressed the recent criticism surrounding its depiction of Barbara Gordon. During a recent Q&A,…
Microsoft decides to “pivot away” from Xbox Game Pass streaming box, for now

Microsoft decides to “pivot…

Microsoft will take longer to launch its planned Xbox cloud streaming box, and said it has decided to “pivot…
Microsoft stresses it will “continue to support Forza Motorsport and Horizon 5” despite cuts at studio Turn 10

Microsoft stresses it will…

Microsoft has “assured players that Turn 10 and Playground Games will continue to support Forza Motorsport and Forza Horizon…
Goodfellas and GTA: Vice City star Ray Liotta has died

Goodfellas and GTA: Vice…

Legendary actor Ray Liotta, who made a memorable impact on the world of gaming as the voice of Grand…
Minecraft’s long-awaited The Wild Update gets June release date

Minecraft’s long-awaited The Wild…

Minecraft’s long-awaited The Wild Update – which includes two new biomes, new mobs, and various other delights – finally…
Dead Space creator’s The Callisto Protocol has ditched ties with PUBG universe

Dead Space creator’s The…

Ever since its unveiling in 2020, Dead Space creator Glen Schofield’s sci-fi horror The Callisto Protocol has conjured images…
The Witcher 4’s “research phase” has concluded, says CD Projekt Red

The Witcher 4’s “research…

The “research phase” for The Witcher 4 has concluded, meaning the team at CD Projekt Red is ready to…
CD Projekt says “bulk of our development capacity” now focused on Cyberpunk 2077 expansion

CD Projekt says “bulk…

As part of its latest earnings report, CD Projekt has shared a revised breakdown of the projects currently occupying…
Gotham Knights developers explain Nightwing glider, Red Hood mystic leap designs

Gotham Knights developers explain…

Following some extended gameplay earlier this month, the developers behind Gotham Knights have given more of an insight into…
Elden Ring’s world design had a boss-first approach

Elden Ring’s world design…

Hidetaka Miyazaki had a boss-first approach when designing Elden Ring’s open world. Speaking to Xbox Wire Japan (translated by…