Tag: Survival Crafting

No Man’s Sky now has its own Death Star with a laser so big it can ‘destroy space station sized objects’

No Man’s Sky now…

Who says you need a mouth-breathing psychopath in black armor and a gross, pale old ghoul in a hood…
The sequel to one of my favorite survival games doesn’t just respawn you back at home when you die: that’d be way too easy

The sequel to one…

In the opening moments of Outward 2, I receive what sounds like a simple quest: to find a flower…
Ultra-hard survival sandbox Kenshi passes 3 million copies sold, teases fans with ‘Kenshi 2 When?’ website

Ultra-hard survival sandbox Kenshi…

Kenshi’s whole deal is best summed up with one of its game start conditions: “rock bottom.” When you start…
I’m glad they didn’t release Subnautica 2 all at once—the episodic early access structure has me even more excited to explore its alien ocean

I’m glad they didn’t…

I’ve always thought the expression “Too much of a good thing” was a bit dumb. If a thing is…
Enginefall asks ‘What if Snowpiercer was Rust and DayZ’ in a game with great vision and so-so execution

Enginefall asks ‘What if…

I’ll be honest, if you asked me to run down a list of good settings for a survival/crafting extraction…
Co-op dino survival horror game Deathground prepares to launch with one final reminder that, no, ‘you won’t be able to play as a dinosaur’

Co-op dino survival horror…

I’ve taken a few peeks at Deathground since it was announced back in 2020: it’s a co-op survival horror…
Rust developer is fed up with survivors cowering in their homes, so it’s reworking progression to ‘get players back out of their bases’

Rust developer is fed…

Having worked from home most of my adult life, I am familiar with the appeal of never having to…
Subnautica 2 could become a chilling horror game, if only it would shut up

Subnautica 2 could become…

The original Subnautica was secretly a brilliant horror game, so I’ve been delighted to discover—as I splash around in…
Dying Light’s former director believes devs are obligated ‘to focus and listen to the players’ because as soon as a game’s released ‘it stops being only your game’

Dying Light’s former director…

Tymon Smektała spent 13 years as director for the iconic zombie parkour game Dying Light and after stepping away…
Five-year-old survival/crafting game Arctico just got Steam Deck and controller support from out of nowhere

Five-year-old survival/crafting game Arctico…

Arctico is sort of like Subnautica without all the underwater dread. Walk into a body of water in Arctico…