Tag: single-player

Insomniac’s take on Wolverine is ferocious, destructive and cinematic – but a little predictable

Insomniac’s take on Wolverine…

“One thing we always think about a lot is how does our game open,” says Mike Fitzgerald, Head of…
You have fewer than 200 days to migrate all your old Pokémon from Pokémon Bank to Pokémon Home, or they’re gone forever

You have fewer than…

Today, The Pokémon Company announced that it’s shutting down Pokémon Bank, the Pokémon storage app was that was originally…
Even Todd Howard wishes Elder Scrolls 6 development “went a little faster”, but says it’s “progressing really well”

Even Todd Howard wishes…

Key members of The Elder Scrolls 6 team have shared an update on the highly-anticipated game’s status, and the…
Microsoft Flight Simulator 2024 gets November release date and stunning new trailer

Microsoft Flight Simulator 2024…

Microsoft Flight Simulator 2024 – the latest instalment in Microsoft’s long-running aviation sim – launches for PC and Xbox…
“There were zero expectations for Season 1” – Dispatch studio sounds set on Season 2, but it’s got the difficult second album problem to contend with

“There were zero expectations…

A second season of Dispatch is being discussed “as seriously as anything” at AdHoc Studio, and the team will…
20 hours in, I cannot believe the scale, complexity, and ambition of Fire Emblem: Fortune’s Weave

20 hours in, I…

Fire Emblem: Fortune’s Weave is massive. If you’re coming to Intelligent Systems’ Switch 2 RPG after playing even Three…
20 hours in, I cannot believe the scale, complexity, and ambition of Fire Emblem: Fortune’s Weave

20 hours in, I…

Fire Emblem: Fortune’s Weave is massive. If you’re coming to Intelligent Systems’ Switch 2 RPG after playing even Three…
After this week’s Elder Scrolls 6 tease, fans think they’ve figured out its full name – and it was hidden in Starfield all along

After this week’s Elder…

Following Xbox CEO Asha Sharma’s recent redacted tease of a subtitle for the long-awaited Elder Scrolls 6, it’s been…
“We had a publisher who dropped us halfway through” – How AdHoc rode Dispatch rejection all the way to huge success

“We had a publisher…

Note that there are some small spoilers for the Dispatch game in this article. Not many – a couple…
Abandon single-player, move development to Saudi Arabia, “reduce labour”? Experts on what EA’s huge buyout debt could really mean

Abandon single-player, move development…

Last week, the private acquisition of Electronic Arts finally happened. After months of governmental approval and debate, one of…