Tag: Sandbox

The Long Dark is getting its first paid DLC later this year in the form of a “season pass”

The Long Dark is…

Hinterland has announced it will release a paid season pass of sorts for The Long Dark later this year.…
Yuji Naka sued Square Enix over Balan Wonderworld’s release

Yuji Naka sued Square…

Yuji Naka, creator of Sonic the Hedgehog, has shared that Square Enix removed him as director of Balan Wonderworld…
Sniper Elite 5 sets its sights on the Hitman franchise

Sniper Elite 5 sets…

There’s nothing quite like the feeling of patiently lining up the perfect shot in a Sniper Elite game. You…
Pokémon Pokopia has finally convinced me that the Switch 2’s mouse controls are actually a worthwhile addition, after all

Pokémon Pokopia has finally…

Let’s be honest, no-one is going into a shop and picking up a Switch 2 because of Drag x…
Here’s everything else Microsoft is doing to celebrate Rare’s 40th birthday

Here’s everything else Microsoft…

It turns out there’s more to Microsoft’s 40th birthday celebrations for beloved UK studio Rare than just an ugly…
It’s been a rough year for Rare but at least Xbox is celebrating its 40th anniversary with..

It’s been a rough…

As Rare – known for the likes of Sea of Thieves, Banjo-Kazooie and Donkey Kong Country – gets ready…
What we’ve been playing – “I have learned the hard way that trusting others is a suckers game”

What we’ve been playing…

Hello and welcome back to our regular feature where we write a little about the games we’ve been playing.…
No More Heroes 3 quips its way on to PlayStation, Xbox, and PC later this year

No More Heroes 3…

No More Heroes 3 is making its way to PC, PS4, PS5, Xbox One, and Xbox Series X later…
Help, I can’t stop playing Pokémon Pokopia!

Help, I can’t stop…

I admit I was a bit surprised when I looked at my Pokémon Pokopia playtime on Monday and discovered…
No Man’s Sky creator says next game is “pretty ambitious”

No Man’s Sky creator…

Hello Games, the British studio behind No Man’s Sky, is working on its next new release. In an interview…