Tag: Ratchet&Clank: Rift Apart

PS5 Pro’s PSSR upscaler tested against FSR 3.1 and Nvidia DLSS 3

PS5 Pro’s PSSR upscaler…

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With PlayStation Spectral Super Resolution (PSSR), Sony has joined the machine-learning based image reconstruction race started by Nvidia almost…
Ratchet and Clank: Rift Apart on PS5 Pro – a straight upgrade for the performance RT mode

Ratchet and Clank: Rift…

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Ratchet and Clank: Rift Apart is still an absolute technical highlight on the standard PS5. Combining beautiful animation, fantastic…
PS5 Pro upgrade patches for “about 40 or 50 games” at launch this November

PS5 Pro upgrade patches…

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Fresh off its PlayStation 5 Pro reveal, Sony has reportedly confirmed “about 40 or 50 or games” will get…
PlayStation Store’s Summer Sale is now live, featuring over 4500 discounts

PlayStation Store’s Summer Sale…

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It’s summer, the season of occasional sun (hello from the UK) and seemingly ceaseless video game discounts – and…
AMD’s FSR 3

AMD’s FSR 3.1 upscaling…

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Following the recent release of AMD’s FSR 3.1 image reconstruction and frame generation technology, developer Nixxes has updated its…
PlayStation releases digital Jim Ryan bobblehead as nod to his career

PlayStation releases digital Jim…

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PlayStation has released a digital Jim Ryan bobblehead to commemorate the exec’s time at the company. Back in September,…
The Catch-Up: What Team VG247 played in the holidays

The Catch-Up: What Team…

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What’s that? Work? It’s January already? Excuse the bleary eyes, and the inability to get up when the alarm…
Best of 2021: Ratchet & Clank: Rift Apart, and Tom’s other GOTY picks

Best of 2021: Ratchet…

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I sat and thought about my favourite game of the year, cycling through games like an old fashioned slideshow…
Resident Evil Village, Metroid Dread are the most finished games of 2021

Resident Evil Village, Metroid…

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Resident Evil Village may just be the most completed game of the year if game time tracking website HowLongToBeat…
Bugsnax studio Young Horses moving to four-day work weeks

Bugsnax studio Young Horses…

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Axios reported that Bugsnax developer Young Horses shifted to a four-day work week in July. The team of eight…