Tag: Platformer

Astro Bot channels the pure game design of Nintendo, as PlayStation turns towards families

Astro Bot channels the…

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Few games generated as much joy in the room of their Summer Game Fest demos as Astro Bot, the…
“No secret meaning” behind Bloodborne in Astro Bot, says creative director

“No secret meaning” behind…

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After the reveal of Astro Bot on PlayStation 5 at the recent State of Play, Astro’s Playroom received an…
What we’ve been playing – caverns, knowledge and doors

What we’ve been playing…

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Hello! Welcome back to our regular feature where we write a little bit about some of the games we’ve…
Sonic Dream Team gets challenging endgame mission in latest update

Sonic Dream Team gets…

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Sonic Dream Team has received another update, adding additional levels and an endgame mission. The Apple Arcade exclusive was…
Five of the Best: Spies

Five of the Best:…

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Five of the Best is a weekly series for supporters of Eurogamer. It’s a series that highlights some of…
Sackboy and Texas Chain Saw Massacre maker Sumo Group reducing staff by 15%

Sackboy and Texas Chain…

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Sumo Group, the parent company of Sackboy: A Big Adventure and Texas Chain Saw Massacre developer Sumo Digital, has…
Prince of Persia: Sands of Time remake is definitely alive, here’s 30 seconds of a candle to prove it

Prince of Persia: Sands…

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Surprise, the Prince of Persia: Sands of Time remake showed up at last night’s Ubisoft Forward. Well, in a…
Rewatch the highlights from this weekend’s showcases

Rewatch the highlights from…

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Considering E3 is dead, an awful lot of it happened over the weekend and quite honestly, it feels like…
Phil Spencer: “Running a sustainable business” the reason why Xbox closed multiple beloved Bethesda game studios

Phil Spencer: “Running a…

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Head of Xbox Phil Spencer has commented on the closure of studios like Arkane Austin and Tango Gameworks: “sometimes…
New publishing label Knights Peak has already snapped up some fan-favourite games

New publishing label Knights…

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The business side of video games is pretty grim right now. The unprecedented levels of layoffs, studio closures, developer…