Tag: PC

Dragon Age: The Veilguard takes us into the Fade, but do we really want to know the secrets within?

Dragon Age: The Veilguard…

The Fade – the inherently unknowable spirit world that lurks at the corners of awareness in BioWare’s Dragon Age…
The Sims 4 gained more than 15m new players in the past year, despite being over a decade old

The Sims 4 gained…

The Sims 4 might be getting on a bit, what with having launched over a decade ago now, but…
Disney Dreamlight Valley adding Maleficent, Hades, Flynn, and new storybook world in next paid expansion

Disney Dreamlight Valley adding…

If relentlessly amassing sticks and bopping rocks is starting to feel a little stale in Disney Dreamlight Valley, there’s…
The Day Before studio now asking community to design maps for free in newly launched “contest”

The Day Before studio…

Fntastic, the developer behind last year’s widely derided zombie shooter The Day Before, is – having already been embroiled…
Sony shuts down Concord developer Firewalk Studios, game will remain permanently offline

Sony shuts down Concord…

Firewalk Studios, the Sony-owned developer behind ill-fated PlayStation shooter Concord, has been shut down, and the game will remain…
No More Room in Hell 2 early access review – slow-burn cooperative shooter gets zombie horror (mostly) right

No More Room in…

There often comes a point in No More Room in Hell 2 when you realise that you’re screwed, and…
Stardew Valley creator finally 100%s own game, completing a challenge only a fraction of others have managed

Stardew Valley creator finally…

Stardew Valley creator Eric ‘ConcernedApe’ Barone has earned one of Steam’s most impressive achievements for his own game. Read…
Call of Duty Black Ops 6 campaign review – nonsensical, but surprisingly intimate psyop thriller is a blast

Call of Duty Black…

If you want to sum up Call of Duty: Black Ops 6‘s campaign in a single moment – and…
Life is Strange: Double Exposure review – the most satisfyingly speculative, but least intimate, entry into the franchise yet

Life is Strange: Double…

Something I’ve always appreciated about Life is Strange as a franchise is its quiet versatility. The elevator pitch would…
Longdue creative director says its upcoming game will be on the “closer to Disco” end of a great Disco Elysium to Baldur’s Gate 3 cRPG spectrum

Longdue creative director says…

We’re gradually learning more and more about the bunch of studios that revealed themselves to be developing not quite…