Tag: Multiplayer Competitive

What we’ve been playing – Agatha Harkness, karate, and the Smurfs

What we’ve been playing…

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Hello! Welcome back to our regular feature where we write a little bit about some of the games we’ve…
“We’ve waited 14 years for this game” The story of the Red Dead Redemption PC remaster mod looking to bring RDR2 to classic New Austin

“We’ve waited 14 years…

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“We’ve all waited 14 years for this game,” modder Badass Baboon says of the original Red Dead Redemption, when…
Call of Duty Black Ops 6 season 1 has so much content, this infographic hurts our eyes

Call of Duty Black…

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Activision has unveiled what’s coming up in Call of Duty Black Ops 6‘s first season, which is scheduled to…
Five years in, Apex Legends team reflects on its smash hit Titanfall spin-off, and why the team “can’t be scared anymore”

Five years in, Apex…

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Five years is a milestone lifespan for any game, especially a live service title, so how does Apex Legends…
Pokemon TCG Pocket smashes past the 30 million download mark in a week, so yeah, we’re very much doing the Pokemon Go thing again

Pokemon TCG Pocket smashes…

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Are you coming to terms with a crippling addiction to trying to get your hands on rare critters? Well,…
Warhammer 40,000: Darktide finally comes to PS5 this December, and it’s going to be PS5 Pro Enhanced

Warhammer 40,000: Darktide finally…

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PlayStation players have waited long enough for this one, but it’s finally becoming a reality. Fatshark announced this week…
Amplitude to focus on in-development projects as it splits from Sega

Amplitude to focus on…

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Amplitude Studios has reestablished itself as an independent studio after management bought back the studio from Sega. Read more…
After The Veilguard’s secret post-credits scene, where does Dragon Age go from here?

After The Veilguard’s secret…

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We’re in the endgame of Dragon Age lore now. In The Veilguard, we come face-to-face with legends that are…
Sony reflects on Concord’s failed launch and removal after two weeks

Sony reflects on Concord’s…

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Sony’s president Hiroki Totoki has reflected on the brief release and failure of the company’s live-service flop, Concord. Read…
Borderlands movie studio says “nearly everything that could go wrong did go wrong”

Borderlands movie studio says…

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Earlier this week, we learned of Take-Two boss Strauss Zelnick’s response to Borderlands’ “disappointing” silver screen debut, and now,…