Tag: indie

Rogue Legacy 2 review – more of the brilliant same in this impressive sequel

Rogue Legacy 2 review…

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The observant among you may have deduced that Rogue Legacy 2 is the sequel to Rogue Legacy, a rather…
Trolley Problem, Inc is a brilliant, funny, feel-bad indie gem out now on Steam

Trolley Problem, Inc is…

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I imagine you’re all familiar with the concept of the Trolley Problem. You know the ethics-minefield thought experiment, right?…
Stanley Parable all endings and how many endings there are explained

Stanley Parable all endings…

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The Stanley Parable endings range from the strange to the oddly sorrowful to the Broom Closet. The Stanley Parable:…
Sniper Elite 5 sets its sights on the Hitman franchise

Sniper Elite 5 sets…

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There’s nothing quite like the feeling of patiently lining up the perfect shot in a Sniper Elite game. You…
Kaiju Wars review – a gigantically clever strategy spoof

Kaiju Wars review –…

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Toss Into The Breach and Advance Wars into a nuclear reactor with the contents of an abandoned VHS store…
Beautiful gardening sim The Garden Path is like Animal Crossing without the hussle

Beautiful gardening sim The…

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The first and most frequent question the Garden Path makes me ask is ‘what now’. Left without direction, I’m…
“We don’t think it’s possible to capture every queer experience with a single work”: The philosophy of Unsighted

“We don’t think it’s…

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Spoiler warning: This piece contains spoilers for Unsighted. Every once in a while, along comes a game I just…
Playdate first impressions – Quirky on the outside, not so much on the inside

Playdate first impressions –…

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I’m not sure I’ve experienced such a quirky device since my days playing on a Barcode Battler in a…
Playdate review – a fascinating puzzle in itself

Playdate review – a…

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Handheld consoles are the best part of games, I reckon. I love them more than any other aspect of…
Blood West is a spooky Western with great ideas

Blood West is a…

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Death is pretty integral to videogames. Not in some fancy, high-falutin conceptual way, but as the default failure state…