Tag: fps

With Doom: The Dark Ages, id Software is still searching for what made the original great, and I hope it never finds it

With Doom: The Dark…

When Doom: The Dark Ages was revealed earlier this month, I was struck by how different it looks from…
John Romero says that what set Wolfenstein and Doom apart ‘was our speed—the speed of the game was critical’

John Romero says that…

John Romero could be ordained as Pope, and people would still come up at mass and ask him about…
DF Weekly: Starfield mods unlock frame-rate on Xbox Series S – so how well does it run?

DF Weekly: Starfield mods…

In this week’s DF Direct, I spend a bit of time looking into the Starfield modding scene – more…
Battlefield 6 tweaks “vehicle availability” across Breakthrough maps for attackers and defenders

Battlefield 6 tweaks “vehicle…

Battlefield 6 is changing vehicle availability on its Breakthrough maps to improve pacing and “vehicle availability” for attackers and…
Stalker 2 gets a new zoning permit in its ‘Stories Untold’ update, adding 8 missions and 7 locations as you explore what’s giving Stalkers ‘headaches, nosebleeds, and even hallucinations’

Stalker 2 gets a…

Stalker 2 has already received numerous major updates since releasing in November last year. Up to this point, though,…
Destiny 2 disables rewards in private Crucible matches after players discover loot farm exploit

Destiny 2 disables rewards…

Destiny 2 developer Bungie has disabled rewards generated in private Crucible matches because of “an issue”. Whilst the studio…
Black Ops 7 Dark Ops challenges

Black Ops 7 Dark…

Dark Ops are a Black Ops staple, and they return in Call of Duty: Black Ops 7 with free…
Doom: The Dark Ages – how id Tech evolves for the current-gen console era

Doom: The Dark Ages…

Doom: The Dark Ages is our first look at the latest version of the legendary id Tech engine, as…
The likelihood of another Battlefield: Bad Company is slim, but its former lead designer thinks Battlefield boss Vince Zampella could make it happen: ‘He knows his sh*t’

The likelihood of another…

Battlefield’s Bad Company spin-offs were probably the last time I properly got into a Battlefield game. But given a…
Arkane Austin head says the feedback to Redfall’s final update has given him “a burst of energy”

Arkane Austin head says…

Former Arkane Austin studio head, Harvey Smith, says hearing fan feedback after playing the “cleaned up, final version” of…