Tag: first-person

Don’t worry, Call of Duty Black Ops 6 won’t require about six Witcher 3s worth of space on your machine

Don’t worry, Call of…

If you’ve been worried that Call of Duty Black Ops 6 might require huge amount of space to install…
Call of Duty: Black Ops 6’s enormous 309GB download “not representative of a typical player install experience”

Call of Duty: Black…

Activision has clarified Call of Duty: Black Ops 6 isn’t 309GB after all – or at least, you can…
Destiny 2’s post-Final Shape future includes vampire hunting and the Dreadnaught

Destiny 2’s post-Final Shape…

With Destiny 2’s The Final Shape expansion now here, officially bringing the ten-year Light and Darkness saga to a…
Everything shown during Ubisoft Forward 2024

Everything shown during Ubisoft…

The Ubisoft Forward 2024 showcase has drawn to close. Don’t worry if you missed it, though, as we’re about…
Beyond Good and Evil 2 a no-show at Ubisoft Forward, again

Beyond Good and Evil…

Sorry, folks. Tonight’s Ubisoft Forward showcase has now passed by, and Beyond Good and Evil 2 was nowhere to…
Beyond Good & Evil 2 remains vapourware, it seems

Beyond Good & Evil…

Another year, another Ubisoft Forward livestream without any reference to Beyond Good & Evil 2, the long, long-awaited sci-fi…
XDefiant season one revealed at Ubisoft Forward, and we (finally) get a release date for the new content in July

XDefiant season one revealed…

XDefiant has just played its part in tonight’s Ubisoft Forward showcase, bringing some FPS fun to proceedings by showing…
For Xbox, could this year finally be the one where it all pays off?

For Xbox, could this…

This week on the Eurogamer Newscast, we discuss everything shown at the Xbox Showcase last night: one of the…
Bungie teases that Destiny 2’s “Journey Continues” but fans aren’t quite sure what that means for Destiny 3

Bungie teases that Destiny…

Bungie revealed a look at some upcoming Destiny 2 episodes today, but it also offered a very vague tease…
“Creative efforts are unpredictable” – Deus Ex designer and former Arkane studio director reflects on its closure after Redfall’s disastrous launch

“Creative efforts are unpredictable”…

Arkane Studios’ Harvey Smith has reflected on Microsoft’s closure of the studio last year, describing it as “a shock”…