Tag: fighting

MultiVersus Season One gets new release date

MultiVersus Season One gets…

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Following its recent delay, a new release date for Warner Bros.’ Smash-like brawler MultiVersus’ first season has been announced.…
Street Fighter 6 soundtrack heavily influenced by hip-hop culture

Street Fighter 6 soundtrack…

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Players can expect plenty of hip-hop in the Street Fighter 6 soundtrack as the game modernises the series, while…
Midgar feels R.E.A.L

Midgar feels R.E.A.L. thanks…

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Flat screen to VR mods are easily the most exciting thing happening in the virtual reality gaming sphere right…
“It doesn’t surprise me, but I’m still pretty upset” – MultiVersus modders lose momentum after DMCA strikes

“It doesn’t surprise me,…

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The MultiVersus hype is still strong, moving on from its rapturous release a few weeks ago. The game has…
Iron Galaxy on how Rumbleverse isn’t just another battle royale Fortnite wannabe

Iron Galaxy on how…

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Iron Galaxy is a developer with a lot of merit, in my book. Responsible for nearly 15 years of…
Someone should make a game about: pop band fight clubs

Someone should make a…

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Hello! Welcome back to a stray installment of our occasional series, Someone Should Make a Game About. This week…
MulitVersus has already welcomed 10m players to the brawl

MulitVersus has already welcomed…

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Its beta may have only gone live recently, but Warner Bros’ MultiVersus brawler is bringing in some impressive numbers.…
COMPOUND is a vibrant and exciting VR rogue-lite that embraces the 90s

COMPOUND is a vibrant…

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As someone who was brought up on a diet of 90s FPS games, I’m easily enticed by modern video…
EVO was dominated by rollback netcode announcements, and I couldn’t be happier

EVO was dominated by…

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Evo 2022 just wrapped up this morning, and as a UK resident who stayed up to watch the whole…
If you want rollback netcode, you’re going to have to play Dragon Ball FighterZ on PS5, Xbox Series X/S, or PC

If you want rollback…

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Arc System Works has announced that Dragon Ball Fighterz is finally getting rollback netcode, but there’s a catch. Let’s…