Tag: Bethesda Softworks

Watch today’s Gamescom Opening Night Live 2024 showcase here with us

Watch today’s Gamescom Opening…

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Just when Geoff Keighley had started to fade from your memory, he comes rubber-banding back with a vengeance –…
Indiana Jones and the Great Circle is seemingly the next Xbox title coming to PS5, but not until next year

Indiana Jones and the…

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Indiana Jones and the Great Circle is reportedly set to arrive in PS5 not long after it initially releases…
Indiana Jones and the Great Circle reportedly coming to PS5 next year

Indiana Jones and the…

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MachineGames’ Indiana Jones and the Great Circle will reportedly launch for PlayStation 5 in the early half of 2025,…
Fallout: Nuevo Mexico devs confirm the big New Vegas mod is “no longer on hold” and “in a good state”, but there’s still no word about a release date

Fallout: Nuevo Mexico devs…

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The development of DLC-sized Fallout New Vegas mod Fallout Nuevo Mexico is no longer on hold, with a member…
Doom and Doom 2: are Nightdive’s latest remasters the definitive editions?

Doom and Doom 2:…

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For many, scaling Mount Everest has stood as the ultimate challenge of one’s strength and endurance. An achievement of…
Skyblivion, the massive mod remaking Oblivion in Skyrim’s engine, looks pretty great as devs show off some fresh quest gameplay ahead of 2025 release

Skyblivion, the massive mod…

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The team behind Skyblivion, the massive modding project that’s remaking The Elder Scrolls IV – yep, the one where…
Fancy spicing up Fallout: London with some Baldur’s Gate 3-style randomness? Team FOLON’s now put out a dice roll add-on that’ll help you unleash chaos

Fancy spicing up Fallout:…

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Team FOLON, Fallout: London‘s creators, have long been open about their desire for people to create mods that put…
Fallout New Vegas’ director might be open to working on more Fallout, but it’d come down to the big inevitable question veteran devs often seem to have

Fallout New Vegas’ director…

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We’re here again. A big, beloved former developer on the Fallout series has been asked whether they’d be willing…
“We had ridiculous scenes happening” Fallout: London’s devs had to ditch rideable horses and bikes because they wouldn’t stop flying up buildings

“We had ridiculous scenes…

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Fallout: London‘s massive, but naturally there’s still some stuff that didn’t quite make it into the Fallout 4 mod.…
“You can be inspired, but understand the sacrifice” Fallout: London project lead on Team FOLON’s future and making massive mods

“You can be inspired,…

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“Don’t.” That’s the first thing Fallout: London project manager Dean ‘Prilladog’ Carter, through a cheeky grin and a chuckle,…