Skull and Bones’ first season of live-service content, Raging Tides, is here

Skull and Bones, the oft-delayed pirate game from Ubisoft that finally arrived earlier this month following almost a decade of development, has released its first season of post-launch content on Xbox, PlayStation, and PC – introducing, among other things, new world events, new contracts and bounties, plus a battle-pass-style progression track.

Raging Tides, as Skull and Bones’ first live-service season is officially titled, predominantly focuses on new antagonist Philippe La Peste (AKA the Plague King) and his Fleet of Pestilence. By defeating La Peste’s advance guard, the Plaguebringers, as they spawn throughout the world, players can raise the fleet’s hostility level. Once past a certain threshold, they’ll face a “mighty foe”, which rewards a “rare item” when sunk.

That’s the core of Raging Tides’ new content, then, but Season 1 also adds two elite boss Kingpin Bounties – Jaws of Retribution: Introducing Zamaharibu and Anguish from the Abyss: Rode Maangodin – which run from 5-26th March and 26th March to 16th April respectively.

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