Obsidian Entertainment has addressed the “bug” in Pentiment which meant the game ran at 120fps on PlayStation 5 – but not its native Xbox Series X/S.
Players found the game ran at a higher frame-rate on PS5 when the former Xbox exclusive was released on PlayStation and Nintendo Switch last month, while the Xbox version ran at 60fps.
Pentiment director Josh Sawyer said 120fps being disabled in the Xbox version was “just a bug” and stated it would be enabled in the next patch for the game.