More than a decade on from the release of BioShock Infinite, the team working on a successor is now “ramping up”.
That’s according to senior cinematic designer Jeff Spoonhower, who took to LinkedIn to highlight more than 30 positions now open at 2K Cloud Chamber, the Montreal-based studio tasked with crafting a fresh entry in the beloved BioShock series.
Work to continue the BioShock series has been ongoing over the past 10 years, though has stopped and started at a selection of development studios.