Loco Motive is one of those games that’s very easy to enjoy and feel like you’re having a jolly good time while you’re playing it. A point and click adventure in the vein of old LucasArts games, this is a funny and exquisitely animated romp across a 1930s Orient Express-alike that delights at almost every turn. It’s a murder mystery at its core, albeit one that isn’t afraid to laugh at its own expense and employ the same kind of daft puzzle logic as Monkey Island and Day of the Tentacle did before it. There are so many things I like about it, so why did I feel increasingly indifferent to it by the time I hit the end credits?