“It’s kind of sad that we’re the only 3D fighting game” On Tekken’s 30th anniversary, Harada and Michael Murray look back at the series’ past

It’s wild to think that Tekken has been around for 30 years, as long as the PlayStation itself. Though Tekken is now seen as one of the foundational IPs in the fighting game genre, that hasn’t always been the case. The erstwhile 3D fighting series has observed the rise and decline of arcades, endured five console generations, sat through the rise of PC gaming, and spearheaded international online play whilst cultivating a community of fighting game fanatics over the decades. But why has it lasted so long where other games have fallen, and where does the series go from here?

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