In a break from HoYoverse tradition, Zenless Zone Zero doesn’t aim to punish you for taking breaks

Like most live service titles, the gacha RPGs created by HoYoverse tend to run on FOMO. They encourage players to log in every single day by offering little daily rewards that can add up substantially over time, but also by putting out regular time-limited content that becomes unavailable forever if the player doesn’t make sure to get around to a certain questline or event before it expires.

However, Zenless Zone Zero producer Zhenyu Li has a “special design” in place to reduce the grindiness that can make playing every day feel more like a chore than a hobby you’re meant to be doing for fun. “Our game revolves around urban living in contrast to, for example, Honkai: Star Rail where the players will have to do core combat,” Li said when referring to daily quests in the different HoYoverse games, in an interview conducted via translator.

“But our product is focused on urban living, for example, you can have a coffee in the morning or do some urban related activities and you can complete the daily ‘grinding’.” In other words, daily login missions in ZZZ are a little bit lighter, and aim to offer a slice of your character’s daily life that you might not otherwise get to appreciate, instead of the usual rounds of beating up bad guys for levelling materials.

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