Dead Cells “abrupt termination” was a bid to promote publisher’s new game, ex-dev says

Former lead designer Sébastien Benard has further discussed the decision made by publisher Motion Twin to end Dead Cell’s development – something he previously dubbed “the worst imaginable asshole move”.

Benard originally shared his sentiments on the end of Dead Cells development via the game’s Discord server, where he said the official statement from Motion Twin was “total marketing bullshit” from a company he called “greedy”.

Now, Benard has shared an update with further thoughts on his blog, in a bid to shed more light on his previous words.

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