Official Playstation

Dragon Ball Z: Kakarot — First look at Goku’s Next Journey DLC gameplay

Dragon Ball Z: Kakarot — First look at Goku’s Next Journey DLC gameplay

0
Gear up for your first look into the gameplay of the sixth DLC of…
Official PlayStation Podcast Episode 479: Abubakar Salim Talks Tales of Kenzera: Zau

Official PlayStation Podcast Episode 479: Abubakar Salim Talks Tales of Kenzera: Zau

0
Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Howdy! This…
Share of the Week: Romantic

Share of the Week: Romantic

0
Last week, we asked you share romantic moments from a game of your choice…
PS VR2 FPS Hubris introduces Arena game mode in today’s free update 

PS VR2 FPS Hubris introduces Arena game mode in today’s free update 

0
We’re excited to announce a new free addition to Hubris, now available at PlayStation…
Tales of Kenzera: Zau creator interview — Finding the beauty of creation in grief

Tales of Kenzera: Zau creator interview — Finding the beauty of creation in grief

0
I recently had the pleasure to speak with Abubakar Salim, founder of Surgent Studios…
Dev interview: How Pacific Drive tunes up the survival genre with a station wagon

Dev interview: How Pacific Drive tunes up the survival genre with a station wagon

0
We’ve all wondered why no one gets in a car and drives away from…
Beat the Beats VR lets you groove like a boxing champ on PS VR2 February 27

Beat the Beats VR lets you groove like a boxing champ on PS VR2 February…

0
Hello! I’m Josef, one of the creators of Beat the Beats VR, coming out…
PlayStation Plus Game Catalog for February: Need for Speed Unbound, The Outer Worlds, Tales of Arise, Assassin’s Creed Valhalla and more 

PlayStation Plus Game Catalog for February: Need for Speed Unbound, The Outer Worlds, Tales of…

0
February’s Game Catalog lineup for PlayStation Plus brings together racing thrills, sci-fi adventure and…
Ultros dev interview: Karmic cycles in a demonic space labyrinth, out tomorrow

Ultros dev interview: Karmic cycles in a demonic space labyrinth, out tomorrow

0
Indie games are known for their daring and often groundbreaking approaches to visuals and…
Foamstars: the tech that made its dynamic, persistent foam possible

Foamstars: the tech that made its dynamic, persistent foam possible

0
Hello, I’m Chikara Saito (a.k.a. Rickey), director of Foamstars. As the name suggests, Foamstars…