Eurogamer

Metal Gear Solid Delta combines modern UE5 tech with a faithful recreation of MGS3’s levels and cutscenes

Metal Gear Solid Delta combines modern UE5 tech with a faithful recreation of MGS3’s levels…

Whisper it quietly, but Metal Gear Solid Delta: Snake Eater looks like the most…
Embracer says it will have a “human-centric approach to leveraging the potential” of AI

Embracer says it will have a “human-centric approach to leveraging the potential” of AI

Embracer Group – which has reduced its headcount by 4532 employees in the past…
Sony accidentally leaks unannounced Helldivers 2 strategem

Sony accidentally leaks unannounced Helldivers 2 strategem

An unannounced Helldivers 2 stratagem has leaked online, seemingly by a Sony email. The…
Dark and Darker reinvigorates the senses and reminds us how terrifying dungeons can be

Dark and Darker reinvigorates the senses and reminds us how terrifying dungeons can be

Dark and Darker is a game about escaping dungeons. And there’s a problem with…
Crash Bandicoot N

Crash Bandicoot N. Sane Trilogy passes huge sales milestone

Crash Bandicoot’s N. Sane Trilogy – which comprises the remasters of the first Crash…
Xbox’s Matt Booty implies Tango Gameworks closure was partly due to leadership change

Xbox’s Matt Booty implies Tango Gameworks closure was partly due to leadership change

Xbox’s Matt Booty has spoken more on the closure of Tango Gameworks earlier this…
Minecraft for PS5 is finally here

Minecraft for PS5 is finally here

A native version of Minecraft is finally coming to PS5. Acknowledging that until now,…
Zenless Zone Zero studio uses AI technology to “smoothen” development process

Zenless Zone Zero studio uses AI technology to “smoothen” development process

Zenless Zone Zero producer Zhenyu Li revealed in a recent interview with Eurogamer (via…
What we’ve been playing – wells, late-night pictures, and the world’s largest patch notes

What we’ve been playing – wells, late-night pictures, and the world’s largest patch notes

Hello! Welcome back to our regular feature where we write a little bit about…
Turning down Elden Ring’s difficulty would “break the game itself”, says Miyazaki

Turning down Elden Ring’s difficulty would “break the game itself”, says Miyazaki

FromSoftware’s Soulsborne games are notoriously difficult to beat, but creator Hidetaka Miyazaki has said…