Google reaches grim AI milestone, replicates playable version of Doom using algorithm

Doom has been ported to dozens of devices, but it’s never been playable quite like this.

Google researchers have now generated an AI version of the retro first-person shooter classic entirely via neural network, based on ingested video clips of gameplay.

It’s a milestone, if a grim one, recorded in a paper published this week entitled “Diffusion models are real-time game engines” (thanks, VentureBeat). This documents how a small team from Google were able to “interactively simulate” a version of Doom, with only a “slightly better than random chance” of humans being able to tell the difference.

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