Thrasher feels like a psychedelic cross between Fruit Ninja Kinect and Child of Eden

Remember the Kinect? Back when it was known as ‘Project Natal’ I had some pretty lofty hopes for the tech. To be fair, those hopes were probably made a little more lofty by some tech demos that were, well, let’s just say… slightly economical with the truth.

When Kinect came out it was a big bag of broken, but, there were some games on there that came close to greatness. I had a whale of a time with Fruit Ninja Kinect and would often whip it out (ooer) at house parties, while Ubisoft’s Child of Eden was a certified banger.

And that leads me on to Thrasher, the spiritual successor to Thumper, which has just released on Meta Quest and Apple Vision Pro. As you’ll see in this week’s episode of VR Corner, Thrasher eschews Thumper’s industrially soundtracked uphill toboggan ride of doom and instead opts for a gameplay loop that is one part Fruit Ninja and one part Child of Eden. With a bit of Jeff Minter-y psychedelia thrown in for good measure too.

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