Publishers hoping to launch the world’s next big live service game often give up on projects too soon, the boss of Warframe developer Digital Extremes has said.
Live service games with so-so launches could still be salvaged with more work, Digital Extreme’s Steve Sinclair told VGC, rather than moving on and ditching years of progress.
“They think the release is make or break, and it’s not. They have a financial way to be persistent, and they never do it,” Sinclair said. “It comes out, doesn’t work and they throw it away.”