Rocksteady’s Suicide Squad: Kill the Justice League game was a flop for Warner Bros. due to multiple issues resulting in a tumultuous development.
That’s according to a new report from Bloomberg’s Jason Schreier, which details a culture of perfectionism, an ill-suited genre pivot, and a constantly shifting vision as key reasons for the live-service game’s failure.
During an earnings call last month, Warner Bros. revealed it had taken a $200m loss on Suicide Squad, while earlier in the year the company’s chief financial officer Gunnar Wiedenfels stated the release had “fallen short of our expectations”.