Doom designer John Romero working on new FPS with “major publisher”

Legendary game maker John Romero – best known for his work on developer id Software’s seminal run of 90s shooters including Wolfenstein, Doom, and Quake – has announced he’s working on a new FPS in collaboration with an as-yet unnamed “major publisher”.

Romero shared the news in a statement posted to Twitter, revealing the project is being handled by Romero Games – which most recently worked on mafia strategy title Empire of Sin for publisher Paradox Interactive – and that it would be built around an “original, new” IP.

Beyond that, details are thin – the official FAQ says “it’s way too early to share any other information” – with the remainder of the announcement only noting Romero Games is currently hiring across a range of positions for its new FPS, and that it’s particularly keen to hear from those with experience using Unreal Engine 5.

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