Some ideas left on the cutting room floor for Returnal could end up in Housemarque’s next game.
Speaking to VGC, senior narrative designer Eevi Korhonen discussed the future of the studio and whether the story of Selene was finished.
“Returnal was so ambitious,” Korhonen said. “We dreamt super big, but we still had to leave so much on the cutting room floor. All of these ideas and narrative systems. I’m super excited to pick up those pieces and see how those fit our new IP story.”