Street Fighter 5’s final major update adds a beautifully crisp new graphics mode

Street Fighter 5 has just seen its final major update – and it’s a doozy. While SF5 has certainly had its ups and downs – in particular way down upon release, and mostly up from there – Capcom is determined to end things on a high note. This new ‘definitive update’, as the company is calling it, seems to be the publisher trying to find the best of SF5’s years, mingling it together for maximum effect.

That means nerfed combos are back, all-new techniques are implemented, and the game balance has generally been shaken up enormously; the patch notes are 79 pages long. But among the adjustments made by this so-called definitive patch there’s a surprising new addition – an extra graphics mode toggle.

Specifically, two new graphics modes have been added. First off, there’s a ‘pixel filter’, which when applied goes a way to make SF5’s 3D graphics vaguely resemble those of Street Fighter 2 and 3. This is a neat little nostalgia hook and though it’s not exactly pretty, I can see the novelty of using it – especially in arcade mode, where you can play through remade versions of the arcade ladder progression from the 2D era SF titles.

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