Gran Turismo 7 is out tomorrow, and to give you an idea of what to expect performance-wise, Digital Foundry has provided an analysis for the PS5 version.
According to DF, the game’s checkerboarded 1800p has been upgraded to full, native 4K since Gran Turismo Sport was released. Along with a higher pixel count, images are enhanced thanks to texture filtering, shadow quality, reflection quality, and more. DF says while it’s not perfect, it “goes a long way to reducing some of the visual artifacts you could spot in GT Sport.”
The game also sports the addition of per-pixel motion blur during actual gameplay at full resolution, however, there aren’t any lower resolution options that may have allowed for hardware-accelerated ray tracing to be used in-game.