Why don’t games play around with time more?

I am a lonely little probe, sent deep into space, for there’s a menacing anomaly on the space-time horizon and I must investigate it. I have journeyed for hundreds of years. Are my creators still alive, is their civilization still alive? For I exist outside of their cycles of life and their experiences of time. I last. It’s why I was sent here. I drift, listening and scanning planets to hear what they have to say. And sometimes they speak back.

This is the opening concept of a very small, very short, free Itch.io game called Lone Signal. It’s a game that doesn’t do much, it’s mostly text, but what it does do is ask you to consider death and how we deal with it, and it’s poignant in that regard.

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