FPS Boost at 120fps: Battlefield, Titanfall and Mirror’s Edge Catalyst tested

Last week, Microsoft upped the ante with its FPS Boost campaign, delivering 120fps upgrades for 12 Electronic Arts titles and an extra 60fps update for one other – and it’s a terrific bonus for Xbox Series console users, albeit with a caveat or two we’ll come to shortly. But to cut to the chase, every last-gen Battlefield game for Xbox One now runs at 120 frames per second on Series X, as does Titanfall and its sequel, and that’s just the beginning.

The full list of supported titles is reproduced below and as you can see, not every single game in the list gets an upgrade if you’re gaming on Xbox Series S – certain games are only 120fps-capable on the more expensive Series X. And in fact, in the course of our testing, we also discovered the price to pay for doubling frame-rate on the more expensive machine – Xbox One X enhancements (which usually manifests in the form of higher resolution) are disabled. So in essence, despite Series X offering twice the notional graphics performance of Xbox One X, we’re looking at often substantial reductions in resolution to make a consistent 120 frames per second happen. Where this happens, FPS Boost isn’t enabled by default – you need to drop into the game’s compatibility menu to enable it. So perhaps wisely, 60fps at a resolution more befitting a 4K display remains the norm.

The reduction in resolution perhaps explains why Xbox Series S support is missing in some games – we can only assume that they don’t sustain 120 frames per second when fully unlocked with FPS Boost, but this does lead to some strange disparities in support. For example, Titanfall 2 runs at 120fps on both Xbox Series S and X consoles via FPS Boost, but the first game only runs at double frame-rate on Xbox Series X.

Read more

Source

About Author