Silent Hill: Townfall promises to “massively subvert” your expectations, and it’s left me painfully excited

There’s a peculiar type of stomach pain I get when I care, arguably too much, about a highly-anticipated game. The instinct is to set your expectations low – like, core-of-the-earth low – so whatever comes can’t disappoint. A bit like turning up on a blind date and feeling relieved they can use a knife and fork even though they spend the next ninety minutes talking about their mum.

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