
It’s been two weeks since Microsoft announced 3,200 layoffs and sweeping cuts hit the Xbox division. Not even well-established institutions like Doom and Quake studio id Software were safe – with the first reports painting a very bleak picture – yet Hugo Martin, director on the latest Doom entries, pushed back against claims the iconic FPS developer had been turned into little more than a support studio. A few days later, “current and former employees” are saying they aren’t as optimistic as Martin.