
I’d wager my first vivid memory of Resident Evil is probably – if you’re of a certain age at least – pretty similar to yours. First floor, east wing, sudden pant-soiling cacophony. Need I say more? Admittedly, it’s a close call between that and the indelible image of the series’ very first zombie slowly turning its decomposing face to camera, but either way, there’s no denying that 1996’s Resident Evil was a formative game. I don’t, admittedly, remember too much else about it, except it was the first time I’d played anything that felt genuinely scary – or at least, capable of instilling the kind of relentless, sweaty palmed panic I hadn’t even imagined games could do back then. And it’s been a wild Resident Evil ride ever since; so 30 years on – after countless reinventions – I can think of few series more deserving of a victory lap like the one we’ve just seen in Resident Evil Requiem (naturally, some spoilers will follow…).