Mass Effect Legendary Edition has adjusted those gratuitous shots of Miranda’s bottom

BioWare’s upcoming Mass Effect Legendary Edition has taken a fresh look at the trilogy’s gratuitous camera angles focusing on ME2 character Miranda – or more specifically, her bottom – and made some changes.

Speaking to Metro, Legendary Edition project director Mac Walters said that times had moved on since the original games launched, and adjustments had been made to a few things which stood out.

“I do think a lot of things have evolved since [the original games],” Walters said. “I don’t know if I would say we were ultra-concerned about it or anything like that, but there were considerations. Kevin [Meek, environment and character director] actually called out some camera cuts that were just… why was that focusing on Miranda’s butt? So in some cases we said, ‘Okay, we can make a change there.’ “

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