Super Mario Party Jamboree review – how to lose friends and alienate people

Is it really time for another Mario Party game already? With Jamboree marking the third get-together on Switch for NintendoCube’s long-running minigame marathon, it barely seems long enough to have got the last one out of our system, let alone had time to start craving yet another merry-go-round of Mario-based board game antics. In its defence, one of Jamboree’s main attractions is how it’s tried to fix a lot of the flaws partygoers had with its various predecessors. It finally introduces online party modes, for example, has the highest number of minigames ever included in the series (over 110, if you’re keeping count), as well as a handful of special motion-control modes, and a full-blown single-player campaign for those unfortunate souls who don’t have the benefit of three other nearby friends to play local co-op with them.

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