I don’t need to tell you Fez is a great game because you know that. Everyone told you that in 2012. We named it Game of the Year, then called a Game of the Decade seven years later. It’s one of the indie icons, a mandatory mention whenever you’re talking about them.
But it’s been 10 years since it was released, which is a long time, and somehow within all of that, I had never played it. Until now, that is, and it’s an interesting place to look back on the game from. There’s no noise surrounding it now, no drama. All that hullabaloo, it’s gone. Now, really, there is only the game.
And what a game. I’m not here to give you a controversial hot-take on how time has ravaged Fez and revealed it to be rubbish, because it hasn’t. In fact, I’m partly here to tell you the opposite and how time doesn’t seem to have touched Fez at all. It’s remarkable how fresh it still feels. It could have been released this year.