XIII Remake’s Developer and Publisher Apologize For Launch Version’s Issues

The reception to the launch of the remake of XIII has been negative, and its publisher and developer have released a joint statement to apologize and promise that a fix is on the way.
The XIII remake’s developer PlayMagic and publisher Microids began by saying that “players expectations have not been met by the launch version and we hear loud and clear the legitimate criticism and disappointment.”

As it stands, XIII’s remake has an “Overwhelmingly Negative” rating of 9% on Steam and a 44 on Metacritic, with many noting the numerous technical issues. Additionally, as Twitter user @tomrkobayashi notes, another issue fans have with the game are how the game “removed the comic book style [of the original] and went for something that looks like Fortnite.”

Microids and PlayMagic also admit that “the pandemic has impacted the game’s production on many levels.” The team had hoped to have a Day One patch ready to fix all the issues, but the update is “taking more time than expected.”

PlayMagic is “working hard to solve all the game’s issues,” and the first update “will be pushed shortly to fix the most urgent issues regarding the controls, frame rate, collisions, rendering and sound.”

Microids also confirms that it is working on a detailed road map that will highlight the “upcoming free additions to the game content like new levels, weapons, skins and modes for the local multiplayer.”

In our review of the original XIII, which was released in 2003 on PC, PS2, Xbox, and GameCube, we said “the character models are quite awesome, but apparently not nearly as much work was done on stylizing the environment as well. XIII has a great story-driven sheen, but at it’s core, it’s weighed down by some occasional bewildering flaws, in addition to the lackluster weapons and simple combat we usually see in lesser productions.”
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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

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