Two Point Campus looks like a Sims-esque evolution of the hospital formula

After 3.5 million Two Point Hospital players and one big Two Point Campus leak, developer Two Point Studios is finally ready to talk more about its new project. Officially, this time. On the the morning after Microsoft’s naughty store listing slip-up, I sat down with Two Point studio director Gary Carr and senior animator Chris Knott for a quick tour of the game, and a chat about how things were going.

As previously leaked, Two Point Campus is a university-building simulation sandbox and, on the surface, it looks a clear follow-up in terms of presentation and gameplay to the studio’s hospital-set debut. But on further inspection I think it’s fair to say Campus also represents a clear evolution from its predecessor, based on what I’m told about the virtual students themselves. Instead of churning through patients (and their money) to get them released as quickly as possible, Campus is more about the student experience, and ensuring their happiness (and their money) across four in-game years.

Of course, there are the wacky treatment rooms – sorry, classrooms – plus oddball VIPs to manage and money to earn (“it’s still a business”, Carr reassures, “you’re just farming education rather than illness!”). But each location is meant to feel more uniquely yours, and each crop of students are designed to leave a lasting impression.

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