Tag: Interview

thatgamecompany’s Jenova Chen on Sky: Children of the Light, Journey, and playing as families

thatgamecompany’s Jenova Chen on…

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It’s not a stretch to say that Journey was one of the more influential games of the last decade.…
How Super Mario 64 changed the face of the games industry – 25th Anniversary

How Super Mario 64…

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Twenty-five years on, we catch up with the developers inspired by Miyamoto’s revolutionary platformer. “What’s the right word? It…
Tencent now owns majority stake in Spec Ops: The Line developer Yager

Tencent now owns majority…

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Tencent has made another acquisition in the West, this time procuring a majority stake of Yager, the German developer best…
Final Fantasy 14 Endwalker interview: Yoshi-P talks fandom, heroism, and the upcoming expansion

Final Fantasy 14 Endwalker…

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While his development studio is now making the sixteenth entry in the series, it’s clear that Naoki Yoshida’s heart…
Why as a Vampire The Masquerade fan I’m optimistic about Bloodhunt

Why as a Vampire…

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First announced last November, Sharkmob’s Vampire The Masquerade battle royale now has a title — Bloodhunt — and a…
Inside the Driver game that died so that Watch Dogs could live

Inside the Driver game…

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When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the…
Mass Effect & Dragon Age’s cast members on how BioWare builds dynamics

Mass Effect & Dragon…

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“Dragon Age was basically one of my favourite video games, even before I got cast,” Allegra Clark, the voice…
Neo: The World Ends With You isn’t just recreating the original’s mood – it’s about modern Shibuya, 14 years later | interview

Neo: The World Ends…

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Delivering a sequel to a beloved game is hard enough. Setting out to create a sequel that’s almost fifteen…
The Outer Worlds: Murder on Eridanos DLC interview | “There’s a lot of weirdness in this expansion”

The Outer Worlds: Murder…

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It’s hard to think of a better setting for space-age sleuthing than The Outer Worlds. And in this second…
World of Warcraft: Shadowlands BlizzConline Interview: mobile rumours, gearing, Torghast and Arthas

World of Warcraft: Shadowlands…

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World of Warcraft senior game designer Jeremy Feasel and technical director Frank Kowalkowski detail some of the big changes…