Delivering a sequel to a beloved game is hard enough. Setting out to create a sequel that’s almost fifteen years...
Interview
It’s hard to think of a better setting for space-age sleuthing than The Outer Worlds. And in this second and...
World of Warcraft senior game designer Jeremy Feasel and technical director Frank Kowalkowski detail some of the big changes coming...
We catch up with Yoshida in the wake of FF14’s latest expansion reveal. The story of Final Fantasy 14 has...
It’s been a long time coming, but Evil Genius 2 is almost here. The secret sauce to this rather belated...
“Today is February 1, 2021. This is Mordecai, host of the updates, bringing you your daily Elden Ring update. There’s...
With Xbox Series X|S about to get its first proper console exclusive, The Medium dev Bloober Team talks about how...
We chat to IO Interactive about the end of Agent 47’s World of Assassination trilogy.Agent 47 has been on a...
We talk about pushing the genre forward, life after triple-A and whether the death of single-player games has been overstated.The...
By Dom Peppiatt, Sunday, 22 November 2020 14:16 GMT PlayStation boss Jim Ryan has revealed a few choice comments about...