According to game developers JanduSoft S.L and Grimorio of Games, the monster summoning action-RPG will arrive on 28th January 2021 for the Nintendo Switch and multiple other platforms.
This extra time will apparently allow the developers to add a final layer of polish – bringing the game to its “ideal” state, and means it can also avoid the “craziness” of the next generation console launch window.
“As much as we want to get Sword of the Necromancer into the hands of the players, it is more important that the game meets our vision first. Releasing in January 2021, allows us to refine the game experience further and also avoid the craziness of the next-gen consoles launch window. Rest assured that the final product will be worth the wait.”
The developers have also released a second video diary about the creation of this upcoming dungeon-crawler action-RPG featuring roguelike elements. Take a look below:
It’s not the first time we’ve heard about smaller-sized games wanting to avoid the release of bigger systems or titles. Earlier this month, the developer of the ’90s style FPS Dusk said they were hoping to launch their own game on the Switch around 10th December, but wasn’t so sure now that CD Projekt Red’s game Cyberpunk 2077 had been pushed back to the same date.
Do you blame this team of developers behind Sword of the Necromancer for wanting to avoid the next-gen launch window? Are you gald to hear it’s getting some extra polish? Share your own thoughts down below.