{"id":999904,"date":"2026-01-09T06:27:22","date_gmt":"2026-01-09T06:27:22","guid":{"rendered":"https:\/\/www.polygon.com\/?p=465420"},"modified":"2026-01-09T06:27:22","modified_gmt":"2026-01-09T06:27:22","slug":"we-need-to-talk-about-the-humans-in-metaphor-refantazio","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/we-need-to-talk-about-the-humans-in-metaphor-refantazio\/","title":{"rendered":"We need to talk about the \u2018humans\u2019 in Metaphor: ReFantazio"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"A zoomed-in photo of a section of the painting The Garden of Earthly Delights by Hieronymus Bosch. In this section, there&#039;s a large egg in a tree with part of it having been broken open; inside the egg, people are seated at a table together. \" data-caption=\"The Garden of Earthly Delights by Hieronymus Bosch | Photo: Leemage\/Corbis via Getty Images\" data-portal-copyright=\"Photo: Leemage\/Corbis via Getty Images\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/we-need-to-talk-about-the-humans-in-metaphor-refantazio.jpg\" \/><figcaption>The Garden of Earthly Delights by Hieronymus Bosch | Photo: Leemage\/Corbis via Getty Images<\/figcaption><\/figure>\n<p class=\"has-text-align-none\"><em><a href=\"https:\/\/www.polygon.com\/review\/461096\/metaphor-refantazio-review-ps5-ps4-xbox-pc\">Metaphor: ReFantazio<\/a><\/em> is not a horror game \u2014 it\u2019s a fantasy RPG with a story that keeps getting better as it goes along and a combat system that\u2019s complex and satisfying. But whenever I run into the \u201chumans,\u201d monsters whose visual design look nothing like any human I\u2019ve ever seen in my life, I feel like <em>Metaphor <\/em>belongs in both genres.<\/p>\n<p class=\"has-text-align-none\">[<strong>Ed. note:<\/strong>&nbsp;The following contains spoilers for some of the enemy designs in <em>Metaphor: ReFantazio<\/em>.]<\/p>\n<p class=\"has-text-align-none\">The first major dungeon you enter in <em>Metaphor <\/em>starts with a bang. The soldiers who charge ahead of you in battle get murdered almost instantly by a massive, floating creature with multiple humanoid arms and legs, a skull-like face with wings and horns jutting outwards, and a torso wrapped in a red egg-like shell. <\/p>\n<p class=\"has-text-align-none\">\u201cThere it is,\u201d says your new companion Strohl in a low voice. \u201cThat\u2019s a\u2026 human.\u201d<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/we-need-to-talk-about-the-humans-in-metaphor-refantazio-1.jpg\" alt=\"A screenshot of a massive creature from Metaphor: ReFantazio that, in the game, is called a \u201chuman.\u201d It has multiple humanoid arms and legs, a skull-like head, and a red casing around its torso.\" title=\"A screenshot of a massive creature from Metaphor: ReFantazio that, in the game, is called a \u201chuman.\u201d It has multiple humanoid arms and legs, a skull-like head, and a red casing around its torso.\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Studio Zero\/Atlus via &lt;a href=&quot;https:\/\/www.youtube.com\/watch?v=S7hKe4fscS8&quot;&gt;Hoxi\/YouTube&lt;\/a&gt;\" \/><\/p>\n<p class=\"has-text-align-none\">This is not the only type of human in <em>Metaphor: ReFantazio<\/em>. Over the course of this dungeon, you meet other smaller humans that are lumbering, two-legged creatures whose torsos are encased in massive white eggshells. And it\u2019s not just this one dungeon. All of the towns and cities in <em>Metaphor <\/em>are being regularly terrorized by these humans, and no one knows why. And somehow, every human looks more bizarre than the last.<\/p>\n<p class=\"has-text-align-none\">The egg thing becomes a bit of a theme for the human designs, as it\u2019s the design for one of the more striking early human boss fights. Here\u2019s some official art for the egg monster in question:<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/we-need-to-talk-about-the-humans-in-metaphor-refantazio-2.jpg\" alt=\"A drawing of one of the monsters called humans from Metaphor: ReFantazio. This monster is a huge egg that, when cracked, has other creatures inside of it. The egg also has several tree like limbs spiraling off of it\" title=\"A drawing of one of the monsters called humans from Metaphor: ReFantazio. This monster is a huge egg that, when cracked, has other creatures inside of it. The egg also has several tree like limbs spiraling off of it\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Image: Studio Zero\/Atlus\" \/><\/p>\n<p class=\"has-text-align-none\">I don\u2019t know what I expected when I cracked into this monster\u2019s eggshell, but it wasn\u2019t a bunch of armored frog soldiers sitting around a wooden table. I\u2019m about 35 hours into the game, and thus far, the presence of these monsters \u2014 and the reason why everyone calls them \u201chumans\u201d \u2014 has yet to be explained. They just <em>look <\/em>like this. It\u2019s terrifying to behold, and also, pretty impressive.<\/p>\n<p class=\"has-text-align-none\">I was complimenting this game for its originality in monster design to my colleagues, only to have them immediately point out to me that these monsters are very clearly inspired by the works of Dutch painter Hieronymus Bosch from the 1500s. Specifically his painting <em>The Garden of Earthly Delights<\/em> appears to have been a huge influence on this game and its super-creepy humans. <\/p>\n<p class=\"has-text-align-none\">Bosch\u2019s original painting is massive, almost 13 feet wide; it\u2019s a trifold, with the Garden of Eden depicted on the left-hand panel, the human world in the center, and hell on the right. That far-right panel is where the egg monster\u2019s inspiration is depicted, along with lots of other bizarre-looking beings that seem quite suited for Bosch\u2019s conception of hell.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/we-need-to-talk-about-the-humans-in-metaphor-refantazio-3.jpg\" alt=\"MADRID, SPAIN - MAY 27: A man looks at of &#039;The Garden of Earthly Delights Triptych&#039; by the Dutch painter Hieronymus Bosch during a press preview of the &#039;El Bosco&#039; 5th Centenary Anniversary Exhibition at El Prado Museum on May 27, 2016 in Madrid, Spain.\" title=\"MADRID, SPAIN - MAY 27: A man looks at of &#039;The Garden of Earthly Delights Triptych&#039; by the Dutch painter Hieronymus Bosch during a press preview of the &#039;El Bosco&#039; 5th Centenary Anniversary Exhibition at El Prado Museum on May 27, 2016 in Madrid, Spain.\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Photo: Pablo Blazquez Dominguez\/Getty Images\" \/><\/p>\n<p class=\"has-text-align-none\">I may not know what the in-fiction deal is with these monsters just yet, but at least now I know where these designs originated, and it\u2019s been fun to try to find similarities between the various humans in this game and the designs depicted in Bosch\u2019s paintings. So if you\u2019re also playing <em>Metaphor<\/em>, turns out you\u2019ve been getting a secret art history lesson.<\/p>\n<p><a href=\"https:\/\/www.polygon.com\/gaming\/465420\/metaphor-refantazio-humans-hieronymus-bosch\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Garden of Earthly Delights by Hieronymus Bosch | Photo: Leemage\/Corbis via Getty Images Metaphor: ReFantazio is not a horror game \u2014 it\u2019s a fantasy RPG with a story that keeps getting better as it goes along and a combat system that\u2019s complex and satisfying. But whenever I run into the \u201chumans,\u201d monsters whose visual design look nothing like any human I\u2019ve ever seen in my life, I feel like Metaphor belongs in both genres. [Ed. note:&nbsp;The following contains spoilers for some of the enemy designs in Metaphor: ReFantazio.] The first major dungeon you enter in Metaphor starts with a bang. The soldiers who charge ahead of you in battle get murdered almost instantly by a massive, floating creature with multiple humanoid arms and legs,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/we-need-to-talk-about-the-humans-in-metaphor-refantazio\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":999905,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-999904","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>We need to talk about the \u2018humans\u2019 in Metaphor: ReFantazio | Arcader News<\/title>\n<meta name=\"description\" content=\"The Garden of Earthly Delights by Hieronymus 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