{"id":997784,"date":"2026-01-08T23:32:23","date_gmt":"2026-01-08T23:32:23","guid":{"rendered":"https:\/\/www.polygon.com\/?p=464798"},"modified":"2026-01-08T23:32:23","modified_gmt":"2026-01-08T23:32:23","slug":"halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves\/","title":{"rendered":"Halo: Flashpoint, a new miniatures game, has all the right moves"},"content":{"rendered":"<figure> <img decoding=\"async\" alt=\"A red Spartan stands pointing two fingers into the distance.\" data-caption=\"\" data-portal-copyright=\"Photo: Mantic Games\" data-has-syndication-rights=\"1\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves.jpg\" \/><figcaption><\/figcaption><\/figure>\n<p class=\"has-drop-cap has-text-align-none\">First announced in <a href=\"https:\/\/www.polygon.com\/24026720\/halo-miniatures-game-mantic-announcement-release-date-price\">January<\/a>, Mantic Games\u2019 <a href=\"https:\/\/www.polygon.com\/tabletop-games\/24107809\/halo-flashpoint-miniatures-game-pictures-rules-preview\"><em>Halo: Flashpoint<\/em><\/a> makes its way into the world in November as the first wave of pre-orders start shipping out to eager fans. Polygon got a brief, early look at the miniatures skirmish game this week. While the launch product is a touch light on content, the building blocks are clearly in place for a vibrant and competitive tabletop franchise. Here\u2019s what to expect as the British publisher gears up for its second wave of shipments.<\/p>\n<p class=\"has-text-align-none\">Miniatures skirmish games have exploded in popularity in the past five years, with popular titles such as <a href=\"https:\/\/www.polygon.com\/review\/454527\/40k-kill-team-hivestorm-review-solo-coop\"><em>Warhammer 40,000: Kill Team<\/em><\/a>, <a href=\"https:\/\/www.polygon.com\/tabletop-games\/22555634\/infinity-code-one-crimson-stone-nomad-ariadna-pre-order-release-date-price\"><em>Infinity<\/em><\/a>, <a href=\"https:\/\/www.polygon.com\/reviews\/23810357\/cyberpunk-red-combat-zone-review\"><em>Cyberpunk Red: Combat Zone<\/em><\/a>, <a href=\"https:\/\/www.polygon.com\/tabletop-games\/23671326\/star-wars-shatterpoint-miniatures-skirmish-game-preview-adepticon\"><em>Star Wars: Shatterpoint<\/em><\/a>, and <a href=\"https:\/\/www.polygon.com\/tabletop-games\/24168167\/mutant-year-zero-zone-wars-review\"><em>Mutant Year Zero: Zone Wars<\/em><\/a>,<em> <\/em>just to name a few. The appeal for fans is that you only need a few miniatures to play, meaning it can be fast and inexpensive to assemble and paint a viable fighting force. For publishers, it\u2019s the low initial investment that makes these starter sets so compelling at retail. Add a globally recognized first-person shooter franchise with a highly invested, multigenerational fandom, and you\u2019ve really got something.<\/p>\n<div class=\"wp-block-vox-media-highlight vox-media-highlight\">\n<h2 class=\"wp-block-heading\"><\/h2>\n<p> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves.png\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"\" \/> <\/p>\n<p class=\"has-text-align-none\"><em><small>When we award the <a href=\"https:\/\/www.polygon.com\/recommends\">Polygon Recommends<\/a> badge, it\u2019s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun \u2014 and worth fitting into your schedule. If you want curated lists of our favorite media, check out <\/small><\/em><a href=\"https:\/\/www.polygon.com\/what-to-play\" target=\"_blank\" rel=\"noreferrer noopener\"><em><small>What to Play<\/small><\/em><\/a><em><small> and <\/small><\/em><a href=\"https:\/\/www.polygon.com\/what-to-watch\" target=\"_blank\" rel=\"noreferrer noopener\"><em><small>What to Watch<\/small><\/em><\/a><em><small>.<\/small><\/em><\/p>\n<\/div>\n<p class=\"has-text-align-none\">The good news is that the guts of <em>Halo: Flashpoint<\/em> were inspired by the rules of Mantic\u2019s existing tabletop skirmish games \u2014 titles like <em>Firefight <\/em>and <em>Deadzone<\/em>. That means it\u2019s fairly mature, and unlikely to require big changes in the short term. It\u2019s also fairly easy to learn, so long as you\u2019ve got a seasoned player to show you the ropes. That\u2019s because the massive 47-page rulebook is, unfortunately, a bit of a drag with ponderous language and a few niggling typos.<\/p>\n<p class=\"has-text-align-none\">Once you manage to plow through the copy, <em>Halo: Flashpoint<\/em> provides a highly lethal and fast-paced style of play. The d8-based combat mechanics include a \u201cheadshot\u201d feature: When you roll an eight, you add another die to the pool you\u2019re rolling for. It\u2019s not a modifier<em> to<\/em> the roll; it\u2019s a whole <em>extra die<\/em> that could effectively double the damage of your attack \u2014 or triple it, or quadruple it, or more, since every eight rolled thereafter adds yet another die to the total pool. Individual units\u2019 special rules are also easy to understand and dutifully cross-referenced in the manual\u2019s helpful glossary.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves-1.jpg\" alt=\"Four Spartan miniatures painted in different colors.\" title=\"Four Spartan miniatures painted in different colors.\" data-has-syndication-rights=\"1\" data-caption=\"You\u2019ll get two each of these four miniatures with the &lt;em&gt;Recon&lt;\/em&gt; edition of the game \u2014 four each in blue and red. | Photo: Mantic Games\" data-portal-copyright=\"Photo: Mantic Games\" \/><\/p>\n<p class=\"has-text-align-none\">But what really has me buzzing is the movement system. It\u2019s not grid-based, like a traditional board game or a game of Dungeons &amp; Dragons might be. Instead, it\u2019s cube-based, with multiple cubes stacked on top of each other in three-dimensional space. <em>Flashpoint<\/em>\u2019s lengthy rules go into great detail about how precisely miniatures move through the playfield both horizontally and vertically. That could lead to some very interesting tabletop layouts.<\/p>\n<p class=\"has-text-align-none\">Most miniatures skirmish games are played with terrain, but the rules for moving up and down that terrain to second- or third-story overlooks differ wildly from system to system. <em>Halo: Flashpoint<\/em>\u2019s rules are virtually terrain agnostic, meaning that the type of terrain present on the table is largely irrelevant. So long as there\u2019s somewhere for the miniature to stand up on its base, it\u2019s a valid spot to place it on the table. The only thing players need to worry about is if there\u2019s a way for a given miniature to clamber its way there. That means the ground you\u2019re fighting over in no way needs to be flat \u2014 or even table-shaped.<\/p>\n<div class=\"c-image-slider alignnone wp-block-vox-media-image-slider\">\n<div class=\"c-image-slider__caption\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves-2.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"&lt;em&gt;Halo: Flashpoint - Recon Edition&lt;\/em&gt; | Photo: Mantic Games\" data-portal-copyright=\"Photo: Mantic Games\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves-3.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"&lt;em&gt;Halo: Flashpoint - Recon Edition&lt;\/em&gt; | Photo: Mantic Games\" data-portal-copyright=\"Photo: Mantic Games\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves-4.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"Additional Spartan models are available for pre-order, each with a different loadout. | Photo: Mantic Games\" data-portal-copyright=\"Photo: Mantic Games\" \/> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves-5.jpg\" alt=\"\" title=\"\" data-has-syndication-rights=\"1\" data-caption=\"Elites, fully painted \u2014 much like those in the &lt;em&gt;Spartan Edition&lt;\/em&gt; of the game. | Photo: Mantic Games\" data-portal-copyright=\"Photo: Mantic Games\" \/> <\/div>\n<\/div>\n<p class=\"has-text-align-none\">Would you like to create a singular, narrow tower for your miniatures to fight over? How about two towers sitting across from one another with a deep and deadly valley in between? How about a complex set of interlocking catwalks around an industrial space? Or a wall-mounted board where your minis can climb or leap upward from platform to platform? What about a house rule where your minis are floating in zero gravity, held aloft by plastic risers or fishing line suspended from the ceiling? You could do the same thing for a battle underwater.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves-6.jpg\" alt=\"Two Elites in blue armor, painted to a high level.\" title=\"Two Elites in blue armor, painted to a high level.\" data-has-syndication-rights=\"1\" data-caption=\"\" data-portal-copyright=\"Photo: Mantic Games\" \/><\/p>\n<p class=\"has-text-align-none\">To the hobbyist in me, the possibilities are endless. And with the rich history of the Halo franchise in its video games, including its own <a href=\"https:\/\/www.polygon.com\/22809986\/halo-3-believe-ad-campaign-making-of-unreleased-version\">in-canon take on historical miniatures and dioramas<\/a>, I can see myriad opportunities for the community to go a bit wild with this one.<\/p>\n<p class=\"has-text-align-none\"><em>Halo: Flashpoint<\/em> is currently available in two different starter sets. The less expensive option at \u00a360 (about $78) is <a href=\"https:\/\/www.amazon.co.uk\/Halo-Flashpoint-Tactical-Miniatures-Recon\/dp\/B0D3RCT433\"><em>Halo: Flashpoint &#8211; Recon Edition<\/em><\/a>. It comes with eight Spartan models with four different loadouts, plus all the dice, markers, and terrain you need to get started. The more expensive option, coming in at \u00a3100 (about $130), is called <a href=\"https:\/\/haloflashpoint.manticgames.com\/products\/spartan-edition\/\"><em>Halo: Flashpoint &#8211; Spartan Edition<\/em><\/a>. It comes with twice as many Spartans, including those with additional weapons not included in the <em>Recon Edition<\/em>. The larger set also features four Elites, which serve as a preview of the new faction coming to the game in 2025. It also includes a handful of plastic bits to represent things like hatches, flags to capture, and more. There\u2019s also a host of accessories up for pre-order on the Mantic website, including elaborate plastic terrain, additional miniatures, and <a href=\"https:\/\/www.myminifactory.com\/users\/ManticGames?show=store\">files for 3D printing<\/a>. <\/p>\n<p class=\"has-text-align-none\">Pre-orders for wave two, expected in 2025, are available now. <\/p>\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/><a href=\"https:\/\/www.polygon.com\/tabletop-games\/464798\/halo-flashpoint-review-mantic-miniatures-skirmish\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>First announced in January, Mantic Games\u2019 Halo: Flashpoint makes its way into the world in November as the first wave of pre-orders start shipping out to eager fans. Polygon got a brief, early look at the miniatures skirmish game this week. While the launch product is a touch light on content, the building blocks are clearly in place for a vibrant and competitive tabletop franchise. Here\u2019s what to expect as the British publisher gears up for its second wave of shipments. Miniatures skirmish games have exploded in popularity in the past five years, with popular titles such as Warhammer 40,000: Kill Team, Infinity, Cyberpunk Red: Combat Zone, Star Wars: Shatterpoint, and Mutant Year Zero: Zone Wars, just to name a few. The appeal for fans&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/halo-flashpoint-a-new-miniatures-game-has-all-the-right-moves\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":997785,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-997784","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-polygon"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Halo: Flashpoint, a new miniatures game, has all the right moves | Arcader News<\/title>\n<meta name=\"description\" content=\"First announced in January, Mantic Games\u2019 Halo: Flashpoint makes its way into the world in November as the first wave of pre-orders start shipping out to\" \/>\n<meta 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