{"id":990733,"date":"2026-01-07T18:20:19","date_gmt":"2026-01-07T18:20:19","guid":{"rendered":"https:\/\/www.eurogamer.net\/starfield-shattered-space-review"},"modified":"2026-01-07T18:20:19","modified_gmt":"2026-01-07T18:20:19","slug":"starfield-shattered-space-review-new-planet-new-problems","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/starfield-shattered-space-review-new-planet-new-problems\/","title":{"rendered":"Starfield: Shattered Space review &#8211; new planet, new problems"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2024\/10\/starfield-shattered-space-review-new-planet-new-problems.jpg\" \/> <\/p>\n<p>Coming back to a game like <a data-keyword=\"true\" href=\"https:\/\/www.eurogamer.net\/starfield-main-story-walkthrough-9352\">Starfield<\/a> &#8211; or indeed any Bethesda RPG &#8211; always begins with a series of inevitable questions. Where am I? What the heck am I doing again? And why can&#8217;t I fast travel anywhere to get my bearings? Oh yes. It&#8217;s because I&#8217;m over-encumbered. <em>Again<\/em>.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/starfield-shattered-space-review\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/starfield-shattered-space-review\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Coming back to a game like Starfield &#8211; or indeed any Bethesda RPG &#8211; always begins with a series of inevitable questions. Where am I? What the heck am I doing again? And why can&#8217;t I fast travel anywhere to get my bearings? Oh yes. It&#8217;s because I&#8217;m over-encumbered. Again. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":990734,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,2879,317,773,91,424,59,34,53,86,54,1669,3987,4616],"class_list":["post-990733","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-bethesda-game-studios","tag-bethesda-softworks","tag-first-person","tag-fps","tag-open-world","tag-pc","tag-rpg","tag-science-fiction","tag-shooter","tag-single-player","tag-starfield","tag-third-person","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Starfield: Shattered Space review - new planet, new problems | Arcader News<\/title>\n<meta name=\"description\" content=\"Coming back to a game like Starfield - or indeed any Bethesda RPG - always begins with a series of inevitable questions. 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